Dungeons of Emotaria ⚔️
Dungeons of Emotaria ⚔️
Explore the world of Emotaria, a turn-based souls-like dungeon crawler in a realm entirely populated with emojis.
Hunt mobs through the procedural dungeons of the seven castles, loot weapons and spells from the depths, level up your character and weapons, fight bosses, and complete quests to acquire special items.
Emojis won't be the same for you after you've mastered the seven castles of Emotaria.
Note: This game was mainly developed for mobile but has full hotkey support on desktop as well. As it uses your system's emojis, it may look different on different devices.
Features
- 🏰 7 castles with uniquely themed dungeons
- 🗺️ Procedurally generated floors with persistent floor caching
- 📊 XP and character stat leveling system
- ⚔️ 90 weapons, three different types, tiers and specials for tactical fights
- 🔮 3 different magic spells in various tiers
- 👹 17 mobs with different attributes and vulnerabilities
- 🐲 15 unique multi-phase boss fights; encounter them on every fifth floor
- 🧙♀️ 4 epic weapons you can only find through solving NPC quests
- 💍 10 magic rings with passive effects that change your playstyle
- ⚒️ Blacksmith; upgrade your weapons between runs
- 🎪 Shops to spend your gold on new gear and potions
- 🌍 Top-down overworld with unlockable parts
- 🎵 Atmospheric music and SFX
- 💫 100% emoji-powered effect animations
- 🛡️ Unlockable starting loadouts
- 📖 Unlockable story chapters
- 🧌 Bestiary; catalog every creature you've faced, adding passives as you go
- ⭐️ Global Hall of Fame — submit your name to see your rank
Controls (Mobile)
- Swipe left/right to turn
- Swipe up/down to walk forward/backward
- Tap on screen buttons to interact
Controls (Desktop)
- W: ↑ Move north, menu up
- S: ↓ Move south, menu down
- D: → Move east, menu right
- A: ← Move west, menu left
- Q: Attack
- E: Magic
- SPACE: Interact, confirm (enter castles/talk to NPCs)
Origins
Dungeons of Emotaria started as a game design and vibe coding experiment: how far could an AI coding agent take a game concept from scratch through natural conversation? What you're playing is the result of that process — a fully playable game built entirely through dialogue, without a single line of code written by hand.
The experiment got out of hand, and in the end, we've spent three months working on the balancing, story, sound, and visual design.
We think it's quite fun to play, so we wanted to share it with you.
Please let us know your thoughts in the comments below or join our Discord
| Updated | 2 days ago |
| Published | 20 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | toomuchinformation |
| Genre | Role Playing |
| Tags | Dungeon Crawler, emoji, Retro, Roguelite, Souls-like, Turn-based |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Touchscreen, Smartphone |
| Accessibility | Subtitles, Interactive tutorial |
| AI Disclosure | AI Assisted, Code, Sounds, Text |



Comments
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Very nice game. playing it a while have found no errors.
Thank you so much, that means a lot to us as we've put quite some time into testing the game and fixing errors. Please do let us know when you find some bugs later on, or if you get stuck somewhere. We're still working on the balancing.